Compiled Agency: Frontier General-Purpose Coding Agents Build Winning Game Players from Bare Interaction - from Flappy Bird to StarCraft II and Civili...· 前沿通用编程代理构建游戏获胜者
LLM agents have repeatedly struggled to convert knowledge of a game into competent play, even when researchers build the agent around the model - supplying perception, memory, skill libraries, planners, or executable-policy scaffolds. Rapid progress in coding agents raises two sharper questions: can frontier models now win games at all, and can they win them unaided, building the entire player themselves? We introduce Gauntlet, a develop-freeze-evaluate framework that ports games from small arcades to full commercial-scale titles, behind one deliberately bare contract: a general-purpose coding agent receives a game description, a raw observation/action interface, and an empty policy file - no strategy, no algorithm, no architecture. In a single autonomous session the agent experiments with