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论文精选 65arXiv

Temporal-Difference Learning for Dragonchess

Our research investigates how two adaptive AI methods, evolutionary transfer learning and TD(lambda), perform in the three-dimensional chess environment Dragonchess. The game challenges players with its unique board structure and computational load, making it an ideal setting to study how adaptive methods can update evaluation heuristics in novel environments. In this work we re-implement the Dragonchess engine, changing it from a PyGame engine to C++. This enables faster gameplay, allowing us to run 10,000 games with confidence intervals and significance tests, rather than a single small tournament. Both adaptive methods outperform all other agents in the round-robin tournament. Our results showed that there is no significant difference in the performance between the evolved and learned e

领域:cs.AI作者:Jim O'Connor、Annika Hoag、Sarah Goyette
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论文精选 65已解读

Simulated Control Evals· 模拟控制评估

Control evaluations measure whether safeguards can prevent an AI model from causing undesi…

领域:cs.AI作者:Jeffrey Olmo、David Zhang、Tyler Tracy
📎 arXiv🕒 10-23 01:26🔗 arxiv.org

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